The Atlas is your world management hub — one panel for everything about your world. Open it from the player portrait or Settings button in the top bar.
It has seven tabs:

Your full character sheet. Edit your name, age, appearance, description, and portrait prompt. View your level, XP bar, combat stats (HP, ATK, DEF, SPD), and manage equipment and inventory.
Equipment — drop down a weapon or armor from your inventory to equip it. Stats apply immediately.
Inventory — every item you own, editable inline. Click an item to expand it and change its name, type, quantity, stats, or notes. Add new items with the + Add Item button. Delete items you no longer want. Changes save automatically.

A searchable list of every NPC in the current settlement. Each entry shows their avatar, name, disposition badge, occupation, and home building. Click one to open their full editor — see the NPCs section for what each field does.
From here you can also:

Every building in the current settlement with its resident NPC avatars. Click to edit: name, type, description, interior image prompt, music, map color, and icon. You can regenerate the interior image (1 credit) or add new NPCs directly to a building.

The settlement profile — all the lore fields that define a settlement's identity. Use the Quick Start prompt to fill everything in one line, or write each field yourself. See Settlements and buildings for the full field list and how the NPC Briefing works.

Create and manage enemy templates. Each template defines a creature that can appear in combat encounters:
Generate an enemy portrait for 1 credit.

A visual map of every relationship in your world. See The Memory Web for a full walkthrough of nodes, threads, shared memories, and filters.

World-level and display settings: