Inventory and equipment

Inventory and equipment

Your character stats

Your character has four combat stats:

Stats increase as you level up. Equipping weapons boosts ATK; armor boosts DEF. View your stats in the Atlas Player tab; your level, HP, and XP are always visible in the left bay of the Command Deck.

Leveling and XP

You earn XP from combat victories, completing quests, and story events. The XP bar in the Atlas Player tab shows your progress toward the next level. Leveling up increases your base stats.

Wallet

The wallet sits in the right bay of the Command Deck (in the status pill on mobile). Click it to see your current balance and a transaction history. The currency depends on your world's genre — gold in medieval fantasy, dollars in modern day, credits in sci-fi, etc. Each transaction is timestamped with day and time, and notes who or what caused it.

Editing your balance. There's no way to set, add, or remove gold by hand — the wallet is a read-only view. Your balance only moves through transactions: selling to and buying from NPCs, quest rewards, and combat outcomes. That's what keeps the transaction history a truthful record of where the money went.

Inventory

Your inventory holds everything you've picked up: weapons, armor, consumables, tools, and miscellaneous items. Items come from shops, enemy loot drops, and quest rewards.

For a quick look while you play, open the Inventory slot in the centre of the Command Deck (or press 2) — healing items can be used straight from there without opening the Atlas.

To manage items in full, use the Atlas Player tab. Click any item to expand it and edit its name, type, quantity, stats, or notes. Add new items with + Add Item, or delete items you no longer want. Changes save automatically.

You can carry as many items as you want — there's no encumbrance system.

Equipment

Equip a weapon or armor from the dropdown in the Atlas Player tab, or use the Equip button on a weapon or armor row in the deck's Inventory panel. Equipped gear stats apply to combat immediately: