Time and days

How the clock works, and every way to move it forward (or back).

The clock

Each day has eight parts:

Part Hours
Night 00:00–02:59
Dawn 03:00–05:59
Early Morn 06:00–08:59
Morning 09:00–11:59
Midday 12:00–14:59
Afternoon 15:00–17:59
Late Aft 18:00–20:59
Evening 21:00–23:59

The current day, time and weather are on the Command Deck (desktop) or in the status bar (mobile).

What moves time

Pausing

Time pauses on its own while you're in a conversation, in the Atlas, in a battle or in Build mode, during the world tour, and after five minutes without any input.

To stop it yourself, choose Live / Paused on the Command Deck (the pause button on mobile and in conversations). Your choice is remembered for each world in this browser. While paused, conversations don't move time either.

Sleep

In the evening and at night, a moon button (Sleep until morning) appears next to the clock. Sleeping:

Passage of Time

Choose Skip time on the Command Deck (the hourglass), or choose the day number, to open Passage of Time. Pick any day and part of the day.

Skipping ahead:

Going back to an earlier day permanently deletes everything that happened after it: memories, conversations, day cards, notes, transactions and quests. You'll be asked to confirm with I understand, continue.

Weather

Weather changes as the parts of the day go by, and each biome has its own mix: clear, rain, fog, snow, sandstorms and more. Characters notice it, and it's part of every scene.