Factions

Groups your characters belong to: guilds, gangs, houses, crews, congregations.

Creating and managing factions

The Faction picker appears on every character's sheet (under Additional for NPCs, under Identity for you).

Each character can belong to one faction at a time. That includes you.

What a faction does

Telling the AI what a faction is

Only a faction's name travels with its members. What it is, what it wants and who it's at odds with has to live somewhere characters can read:

What factions don't do

Factions don't change disposition, gossip, daily routines or combat. They're knowledge and identity, and the effect comes from what you write about them.

The Factions field on a settlement profile is separate: free text describing local groups, not this list.