How character pictures are made, and how to give a character other outfits and faces.
All of this lives in the left column of a character's sheet (Atlas → NPCs → a character).
A portrait is made from the Portrait Prompt alone. The game frames it as an upper-body portrait and adds your world's art style. Nothing else from the profile is used, so Appearance and Default Outfit never change the picture.
What to write. Describe the subject only: features, hair, build, expression, and clothing from the waist up.
What to leave out:
In worlds using the BuddyMix model, the AI writes portrait prompts as tags rather than sentences. See Writing image prompts.
Regenerate Portrait makes a new picture from the prompt. The cost is shown on the button, and a failed image is refunded. It's only available while the Default state is selected.
Two buttons sit on the portrait itself:
A portrait state is an edited copy of a portrait: the same character, changed by an instruction like "give them a long wool travelling cloak" or "soaked from the rain".
Choose + in the Portrait States strip under the portrait, then fill in:
Type: Outfit or Custom (see below).
Name: up to 30 characters.
Base image: the default portrait or another state, so you can build edits on edits ("blue dress", then "blue dress, soaked").
Edit prompt: describe the change, not the whole character.
Model: which image editor does the work:
The costs are on Credit costs. The picker remembers the model you used last.
Outfit or Custom?
To manage states:
In a conversation, open the character's portrait menu (the pencil on desktop, or long-press on touch) and choose Change state. Pick a state, or Default to go back. The portrait changes straight away, and an Outfit state changes what they're wearing from their next line.
Only you switch states. Characters never change their own.
An expression sheet makes ten versions of a portrait's face: neutral, smile, angry, sad, surprised and more. In conversation, the character picks an expression for each line, and their portrait changes to match.
Results vary with the art style and the face.
Every character renders as an adult. Characters under 18 can't have portrait states or expression sheets, and edits that try to make someone look younger are refused.